TerraForm generates a Landscape Actor from the DTM data you import into UE4. As well as providing a really slick way of creating accurate real-world terrains in UE4, this means that once you’ve imported your terrain, you can use all of the tools, content, physics and performance optimisations that Epic has built in, including:

  • Landscape Sculpt tools – modify imported DTM (sculpt, smooth, flatten, ramp, add erosion).
  • Landscape Paint tools – edit/modify Landscape Layer Masks.
  • Landscape Blend Materials and procedural materials.
  • Grasses and Foliage Spawners – procedurally add vegetation and clutter objects.

It also means you can use content available through the UE4 market place, including landscape materials, foliage and blueprints.

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