TerraForm is an Editor Plugin for Unreal Engine 4 (UE4). It adds the capability to import GIS data directly into UE4 to quickly and easily create accurate landscapes and place objects (actors). With TerraForm you can:
Import DTM Files to Create Landscapes:
• Create UE4 Landscapes directly from imported DTM files (GeoTiff)
• Import data in any Cartesian projection.
• No need to convert DTM files to 16-bit .png height maps.
• Create rectangular or square Landscapes.
• Adjust UE4 Landscape resolution to meet your needs.
• Apply Landscape materials during the import process.
Import GIS Vector Line Files to Create Landscape Splines for Roads/Rails/Trails/Rivers:
• Import ESRI Shape Files (.shp) as Landscape Splines
• Import .shp files in any projection and automatically re-project to the Landscape’s coordinate system.
• Automatically clamp the height of your Landscape Splines to the Landscape.
• Use the z-values in your GIS data to set the elevation of Landscape Spline Control Points.
• Apply Spline Meshes to create roads, railway lines, paths and much more.
• Place UE4 Meshes at Spline Control Points (signs, street lights, trees etc)
• Blend imported Landscape Splines with your UE4 Landscape (raise/lower/flatten terrain).
• Override materials under your Landscape Splines (e.g. replace grass with dirt to blend roads into your Landscape).
Import GIS Vector Line Files to Blueprint Splines for Traffic, Crops, Power-Lines, Walls, Fences etc:
• Import ESRI Shape Files (.shp) as Blueprint Splines to create rivers, crop fields, traffic, fences, walls and much more.
• Create UE4 Blueprints for virtually anything you like and use TerraForm and GIS data to place it in your Landscape.
• Automatically clamp the height of your Splines/objects to the Landscape.
• Use the z-values in your GIS data to set the elevation of Spline Control Points.