TerraForm

TerraForm Pro
Annual Subscription

£199 [exc. VAT] / year with a 10-day free trial

An Unreal Editor Plugin that gives UE4 the ability to read and use GIS data to help you create real world landscapes.

Category:

Description

TerraForm is an Editor Plugin for Unreal Engine 4 (UE4). It adds the capability to import GIS data directly into UE4 to quickly and easily create accurate landscapes and place objects (actors). With TerraForm you can:

Import DTM Files to Create Landscapes:
• Create UE4 Landscapes directly from imported DTM files (GeoTiff)
• Import data in any planar projection.
• No need to convert DTM files to 16-bit .png height maps.
• Create rectangular or square Landscapes.
• Adjust UE4 Landscape resolution to meet your needs.
• Apply Landscape materials during the import process.

Import GIS Vector Line Files to Create Landscape Splines for Roads/Rails/Trails/Rivers:
• Import ESRI Shape Files (.shp) as Landscape Splines
• Import data in any projection and automatically re-project to the Landscape’s coordinate system.
• Import data attributes and use them to control Landscape Spline options.
• Automatically clamp the height of your Landscape Splines to the Landscape.
• Use the z-values in your GIS data to set the elevation of Landscape Spline Control Points.
• Apply Spline Meshes to create roads, railway lines, paths and much more.
• Create arrays of Control Point and Segment Meshes to add variation.
• Place UE4 Meshes at Spline Control Points (signs, street lights, trees etc)
• Blend imported Landscape Splines with your UE4 Landscape (raise/lower/flatten terrain).
• Override materials under your Landscape Splines (e.g. replace grass with dirt to blend roads into your Landscape).

Import GIS Vector Lines into Blueprint Splines for Traffic, Crops, Power-Lines, Walls, Fences etc:
• Import ESRI Shape Files (.shp) directly into Blueprints to create whatever line/area features your project requires.
• Import data in any projection and automatically re-project to the Landscape’s coordinate system.
• Import data attributes and access them in your Blueprints to set options/variables.
• Create UE4 Blueprints for virtually anything you like and use TerraForm/GIS data to place it in your Landscape.
• Automatically clamp the height of your Splines/objects to the Landscape.
• Use the z-values in your GIS data to set the elevation of Spline Control Points.
• Example Blueprints included for fences, power lines, and fields of crops (area spawner).

Import GIS Vector Points to Place Buildings, Wind Farms, Actors (or Anything Else):
• Import ESRI Shape Files (.shp) as Spline Actors or Static Meshes to accurately place any objects into your landscape.
• Import data in any projection and automatically re-project to the Landscape’s coordinate system.
• Import data attributes and use them to select meshes, scale them, or tag them with any other required information.
• Access data attributes from inside your Blueprints (e.g. addresses, service dates, asset owners etc).
• Automatically clamp the height of your Actors/Static Meshes to the Landscape.
• Use the z-values in your GIS data where available to set the altitude of assets accurately.

Additional information

UE4 Versions:

4.24, 4.25, 4.26

Operating Systems:

Windows 7, Windows 8, Windows 10

Free Trial:

Sign up to a subscription and get a 10 day free trial.
No subscription charges until after free trial period.

Subscription:

Annual – £199 per year [+VAT within the UK & EU]
Cancel your subscription any time.

Download Size:

~70MB