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[Solved] Landscape blending does not work on Multi-LandscapeSpline actors when the landscape has "Edit Layers" enabled

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(@henry-ventura)
Customer
Joined: 3 years ago
Posts: 12
Topic starter  

As the title says.

Any chance a layer name field could be added to the "landscape blending" options? 

Cheers

 

Edit:

Nevermind, I fixed it by adding another property 🙂


   
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 Paul
(@paulc)
Admin
Joined: 7 years ago
Posts: 100
 

Thanks for the feedback, Henry.

Yup. That’s the way to do it. Although you only want to add it to the left Editor Apply Spline node, which is there for modifying landscape materials. The one on the right is for terrain. By adding it to both, you remove the option for modifying terrain only, without affecting the materials. 

I’ll add a variable and some logic to the original to handle that eventuality for the next version.


   
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(@henry-ventura)
Customer
Joined: 3 years ago
Posts: 12
Topic starter  

@paulc Thank you so much!


   
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