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13/04/2021 2:17 pm
Topic starter
Hello
What would be a good way to texture the generated landscapes with tiled satellite images? A large single map UV'd to the landscape works well, but is there a way to retain more resolution?
Paul 13/04/2021 7:18 pm
You would need to do this with a custom landscape material. You can use the texture coordinate node. It is something we’ve added to the roadmap. I’ll try to find some time to put an example together.