Tutorial 1 – Twin Mountain, NH

Here’s the imagery, DTM, masks, and vector data we refer to in Tutorial 1. If you’re just looking to follow the process of creating a landscape in UE4 to test TerraForm out, you can use these files and skip the section on downloading source data. Working source data can also be really useful to help you find out why your own files might not be doing what you expect.

TWIN MOUNTAIN SAMPLE DATA:

This sample pack includes all the GIS data used to create the UE4 Landscape in Tutorial 1 – Twin Mountain.

The area of we defined for this landscape is ~3.1km x ~2.6km.

· 1m DTM – 32-bit GeoTiff (with .tif and .prj header files).
· 1m Aerial Photo – .png (with .tif and .prj header files).
· 1m Masks – .png Masks for Birch and Pine Forests.
· Vector Lines for roads, rail, and trails – edited .shp files (with .dbf, .prj, .shx auxiliaries).

The area of we defined for this landscape is ~3.1km x ~2.6km.

[DOWNLOAD (c. 42MB)]

TWIN MOUNTAIN SAMPLE DATA (EXTENDED):

This sample pack includes GIS data for Twin Mountain for a slightly larger, square area of  ~8.1km x ~8.1km.

Depending on your system specification, it will likely take a bit longer to import these files than for the smaller area above. They’re good if you want to test the limits, but the smaller area above is better if you want to test the process.

· 1m DTM – 32-bit GeoTiff (with .tif and .prj header files).
· 1m Aerial Photo – .png (with .tif and .prj header files).
· 1m Masks – .png Masks for Birch and Pine Forests.
· Vector Lines for roads, rail, and trails – edited .shp files (with .dbf, .prj, .shx auxiliaries).

[DOWNLOAD (c. 336MB)]

NEXT > Preparing Data – DTM Samples
ARTICLE CONTENT